Game wills frustration and motivation for mmorpg: empirical basis for development of counselling strategies

Psychology

Authors

  • Sergey V. Weinstein Perm State University, 15, Bukirev st., Perm, 614990, Russia
  • Anastasiya S. Smirnova Perm State University, 15, Bukirev st., Perm, 614990, Russia

Keywords:

multiplayer online role-playing game, motivation, internet-behavior, internet-addiction, psychological counseling

Abstract

Massively multiplayer online role-playing games examined due to recreational culture in XXI century. Concept of game wills frustration is introduced. It is grounded as function of game playing motivation while satisfaction of need for playing is impossible. Interrelations of motivational and self-reported behavioral variables (game experience, frequency of gaming, rate of game wills frustration) are investigated on the sample (N=120) of Russian-Language Line Age II players. Correlations and multiply regressive models for studied indices are presented. Interpretation of results dedicated to psychological counseling.

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Published

2012-06-30